Sunday, March 23, 2014
This game is an arcade port for the NES. It is the best home console port I have ever seen. The game plays identical to the arcade version as far as I can see. I was never a fan of this game but it is pretty decent. It is way more fun if you play with another person because it offers simultaneous play. There is not to much to say about this game. You run and hit turtles and crabs from below to knock them out and then jump up and kill them. You collect coins and avoid fireballs. Once you kill a set number of enemies, you clear the stage and move on to the next. Every 3 stages there is a bonus stage where you collect coins for score bonus in a set amount of time. Overall I give the game a 6 out of 10 stars.
Sunday, March 16, 2014
I have seen a lot of reviews of this game with people praising it and saying that it is the best shoot em of the 8 bit era. I have to disagree. While it is not a bad game, it is not a great game either. It is one of the limited card games on the Master System. I believe they released either 10 or 12 card games. This game is a side scrolling shoot em up. I am very critical of shoot em ups because they are one of my favorite types of games. I do however give every game I play an equal chance. This game is repetitive and very easy to get bored of. You can acquire 6 different power ups that are lettered A-F. When you get the power up question mark orb it starts cycling through the letters. You have to press the button to stop on a letter and activate a power up. The power ups have a gauge and will run out. After progressing through the stage for a bit you have to get a certain power up and destroy a certain type of enemy to open up a portal to the underground stage. At the end of the underground stage you fight a boss. After you destroy the boss, you start back at the beginning again going through the entire process again. The game has really good graphics and music for the Master System. Game play is ok and replay value is ok. Overall I give the game a 5 out of 10 stars. Nothing really great here but not horrible either.
Saturday, March 15, 2014
This is a different kind of game. You control a mouth and you have to eat junk food that scrolls from left to right. You eat hot dogs, burgers, pizza, shakes, fries and so on. You want to avoid the purple pickles though, I want to say that they are rotten pickles or eggplants. If you eat enough fast food, you advance to the next level. You can move anywhere on the screen. The fire button is not used at all. Every level gets faster and faster and if you eat 6 purple pickles, the game is over. The game play in this game is pretty decent for Atari 2600 and the replay value is pretty good. I find myself popping the game in from time to time and playing for about 10 minutes. Overall I give this game a 5 out of 10 stars.
While I am sure this game was cool in 1984 when it came out (I don't think so), it really sucks. See the screen shot? Thats the game, thats it. No starting line, no finish line. It is hard to believe that David Crane of Pitfall! fame wrote this shovelware. One of the worst Activision games ever made. Your goal is to get the best time possible as you shift through 4 gears while avoiding blowing your engine. The concept of the game is unique, I will give it that, but the game play and fun factor are horrible. Every time I play this game it is a chore. Overall, I give it a 1 out of 10 stars. It did not get a 0 because the concept is cool and you can play 2 players against each other. , but the game overall blows.
Thursday, March 13, 2014
Wednesday, March 12, 2014
This game is an OK game. Like I have said before, it is hard to find good Atari 2600 games. You are a guy who can run back and forth and shoot a (kinda steerable) shot into the ceiling knocking bricks down. The bricks fall and hopefully hit your enemies who move back and forth and get increasingly harder when you clear a stage. If you hit the enemies instead of the ceiling, it will spawn another enemy. You have a power gauge at the bottom of the screen and if you get hit by enemies shots of falling bricks, you lose power. When you run out of power, the game is over. After you shoot all the enemies on a level, you get points for how many bricks are left. The game play is pretty smooth for a 2600 game and the graphics and sound are on par with other 2600 games. It is a decent game to pick up every now and then and play. I do have it on my 2600 regularly played shelf. Overall I give it a 6 out of 10 stars. I probably would have given it a 7 if there were more to it than just the shooting stage. Maybe there is more to it and I have never made it far enough? I am not sure
Monday, March 10, 2014
Wednesday, March 5, 2014
Tuesday, March 4, 2014
Saturday, March 1, 2014
Another great game by Activision. You play the role of a cop and you chase a robber. You run faster than the robber so you can eventually catch him. It would appear that you are in a shopping mall. You have to avoid obstacles such as bouncing barrels, old fashioned radios to jump over, shopping carts, and remote control planes. Something that adds to the game play is the fact that you can jump while running, jump while standing, and duck. Hitting some objects will deduct from your score while others will take a life and start you back at the beginning. Every time you get to the end of a level, you have to go up the escalator. There are also elevators in the middle but you don't really have to ever use them until maybe the later levels. The game is really fast paced and fun to play. There is also a little radar on the bottom of the screen which I have seen in a few other Activision games. Overall I give the game a 7 out of 10. Very original and a quality game overall.